You won't need to use the same folder name. Note: I extracted the contents of my ISO file to the "zero" folder as an example for this tutorial. Go back to where the scripts are located then paste both files there: Navigate to the BIN folder and copy the following files: DATA.TBL and DATA.PAC. The folder where the ISO's contents were extracted will look like this: Once the contents are extracted delete the ISO file. It goes without saying, but always make a backup of your files.Ĭreate a folder and inside it place the following files: the Ace5Zero PAC extractor/rebuilder scripts, the ACZ AIRCRAFT FILE ID text file and your ISO of Ace Combat Zero: The Belkan War:Įxtract the contents of the ISO file to a new folder (you can use either WinRAR, 7zip or any other ISO tool for this). The CDVDGEN 1.50 tool is part of the official Playstation 2 SDK so for obvious reasons I will not link a direct download to it. If you want to add a custom livery make sure you do it BEFORE starting this tutorial. The Custom texture injection tutorial is not compatible with the modified ISO file that will be created in this tutorial. Still, if you experience any issue I won't be able to help you. Modified ISOs have been tested in a real Playstation 2 and some users have confirmed the game loads just fine. The aircraft mods will not work in Multiplayer/VS. You will need to replace an existant aircraft if you want to use the ones that are in the FILES section. Compatibility for these versions will be added eventually. This tutorial (and by extension the Python scripts) currently do not support the european/japanese/other regions releases of Ace Combat Zero. More information about the required ISO file (taken from ): The american release (NTSC-U) of Ace Combat Zero: The Belkan War.For this tutorial I will use the MiG-1.44 Flatpack ( available here). #ACE COMBAT ZERO PCSX2 MOD#
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